For most who were up and at 'em at 8am (GMT) for the launch, Saturday 31st may shall now be know as the day of the formidable chupacabra login boss (due to the little hamster like chupacabra creature running in a wheel which is the loading animation for the game) or the day of the log in simulator as many are left hours and hours in queues waiting to log in. How does this bode for the official full release day coming our way tomorrow morning? I can happily say I'm at work so at least I can start queueing in the morning and when I come home from my nine hour shift I might be logged in. With any luck Carbine have now more than realised their capacity problems and are dealing with them appropriately as I am aware they are currently creating more servers to deal with the demand.
I've fallen in love with the art and the style of the game as well, it's almost a mix of WoW and TeamFortress 2, semi realistic with plenty of cartoonish styles thrown in which I'm a huge fan of in any format, most of the landscapes are a pure joy to behold with bright and bold colours that really bring Nexus to life and sort of remind me of the planet of Pandora (from the Avatar film) where the beautiful plant and animal life is as likely to try and kill you as often as not.